﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace socket_client.Transport_Protocol
{
    public class CServerToClientClass
    {
        public const int SM_Base = 20000;
        public const int SM_Test = SM_Base + 1;
        public const int SM_Fruit = SM_Base + 2;
        public const int SM_QueryBag = SM_Base + 3;
        public const int SM_SetCBaseRemoteEndPointStr = SM_Base + 4;
    }
    public class CSM_Test : CBaseClass
    {
        public string Desc { get; set; }
    }
    public class CSM_Fruit : CBaseClass
    {
    }
    public class CSM_QueryBag : CBaseClass
    {
    }
    public class CSM_SetCBaseRemoteEndPointStr : CBaseClass
    {        
    }
}
